Sramana: What do your premium functions offer? Itai Sadan: Our premium features help you drive more traffic to your site and grow your business. We have a widget that is called “click to call” that lets users visiting the mobile website click a button and call the business. We have another widget called “click to
Sramana: What was your next deal after Webs.com? Itai Sadan: Our next deal was with Yahoo small businesses as well as with an Intuit company. We have since done deals with companies like Google. Sramana: What was your deal with Google? Itai Sadan: In 2012 Google had a marketing initiative to get small businesses to
Sramana: What kind of deal did you structure with AT&T? Itai Sadan: It was a reseller deal. They were using our technology internally and we trained their staff to use our product. That was an amazing QA exercise of our product because we suddenly had 40 AT&T web designers working with our product giving us
Sramana: You had the vision for DudaMobile but left SAP in 2010. What happened during the in-between years? Itai Sadan: After I had been relocated to Palo Alto to work in the SAP headquarters, I brought Amir into SAP to work on my team. We were both working in Palo Alto for SAP when I
Sramana: How long did you work for SAP? Itai Sadan: I worked for them for six years. During that time I was relocated to Palo Alto, where I spent most of my time. Even within a large company like SAP, I found a way to build my own little startup environment. I have always felt
Itai Sadan is the founder and CEO of DudaMobile, a company that turns desktop websites into mobile sites. Itai has over 10 years of experience in business development, partner management, program management, and development. Prior to founding DudaMobile, Itai was a director at SAP, where he managed the SAP Discovery System program and was in
Sramana: Where do you see the industry going, and what trends are you seeing? How do you position GameHouse to address those trends? Keela Robison: Overall the market has definitely moved toward mobile. Facebook is no longer the primary development platform. Facebook is still big, and there are great reasons to work with them because
Sramana: It sounds like you are a legitimate strategy for small studios that develop casual games for PCs and mobile environments and enable them to get a substantial reach into an audience. Keela Robison: Absolutely. That is our core value proposition. We help smaller studios take their game to a large audience of customers who