We continue our coverage of gaming companies with Trion World Network, which publishes and develops games that exploit the potential of ubiquitous broadband. By using the latest cloud computing technology and architecture, the company is transforming the way connected games are designed and made available to the public.
AmberPoint is the industry leader in SOA (Service-oriented Architecture) visibility, management, and security software. The company’s software is used in 63 countries on six continents. AmberPoint works closely with other platform providers and system integrators to provide companies with the advantage of standards-based application architecture. Their solutions take a non-invasive, policy-based approach which uses .NET and Java to integrate with the enterprise.
Net Transmit & Receive S.L. (NTR Global) is a leading European maker of remote support/access solutions with a presence in over 60 countries. Co-founded in 2000 by Tomás Casanovas, Luis Font, and Joan Pons, the company is one of the biggest players in the European market with more than 14,000 customers. NTR is headquartered in Barcelona,
A leading developer and operator of social networking and online gaming services, Nurien Software focuses on virtual social interaction and game play. Nurien was founded in 2005 and is based in Seoul, South Korea.
Playfish develops and publishes video games on online social networks. The company focuses on ‘social games’ that can be played together with friends and family, using the infrastructure of sites like Facebook.
Grockit, which describes its approach as “Learning 2.0”, is developing tools to harness the power of the Internet to help the world learn. It began by helping students prepare for standardized tests and is now developing a learning game that will allow students from all over the world to teach each other, thereby creating an innovative method for people to learn online. The
High definition (HD) videoconferencing and communications developer LifeSize was founded in 2003. The company is headquartered in Austin, Texas with subsidiaries in the Americas, EMEA, and APAC. The company provides high quality communication solutions for large enterprises, academia and mid-market enterprises.
Continuing our coverage of online gaming, today I discuss GirlSense, the online tween social network for girls. Part of the Israel-based tween community StarNet Interactive, GirlSense allows girls to play dress up games, create their own designs, and build and interact on their own networks.