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Top 10 Social Web Trends For The Decade

Posted on Wednesday, Dec 29th

How do you achieve that delicate balance between the old and the new and find both depth and lightness – depth that moves at an emotional and spiritual level, lightness that moves us forward? From Top 10 Tech Trends For The Decade: Over 500 million people on Facebook indicates a massive shift in how consumers

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Deal Radar 2009: socialDeck

Posted on Monday, Sep 14th

Established in January 2008, socialDeck was founded with the vision of enabling “anywhere, anyone, anytime” gaming – enabling players to consume their games wherever, whenever, and with whomever they seem fit. Founders Anish Acharya and Jeson Patel left their respective positions at Amazon.com and Microsoft to fulfill their ambition of starting a technology company.

A New Generation of Gaming: Social and Viral (Part 2)

Posted on Sunday, Aug 16th

By Guest Author Cindy Weng Putting a new spin on an old game is not always easy. However, the Tetris Company has managed to transform the classic video game into something that millions of internet users play daily. What is its secret to keeping up with today’s gaming market and even becoming a leader in

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The Fall of Wall Street and The Rise of The Virtual Street

Posted on Sunday, Jul 19th

By Guest Author Saad Fazil While the “real” economy has been tumbling for the past two years or so, social applications, online gaming, and the virtual economy have proven to be fairly resilient in the face of the economic slump.

Social Apps vs. Social Games

Posted on Friday, Jul 10th

By Guest Author Saad Fazil After reviewing social gaming companies, I move on to RockYou and LivingSocial — two very successful companies in the social applications space — to find out more about the similarities and differences between social games and apps.

Social Gaming on the Rise, and Lessons for Would-be Entrepreneurs

Posted on Friday, Jul 3rd

By Guest Author Saad Fazil Social gaming is changing the way games are marketed and distributed. Rather than relying on big publishers and distributors such as Electronic Arts, studios are leveraging the power of social media to virally spread their games. In order to better understand how they have built sustaining businesses, I talked to

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Deal Radar 2009: Outspark

Posted on Tuesday, Apr 28th

Deal Radar returns to social gaming with Outspark, a casual games publisher that has developed a virtual playground where online gaming and portals merge to create a new market called 3P, in which a company must be a games Publisher, operate a Portal and own and operate a Platform. Outspark.com is a “freemium” games portal combining

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Deal Radar 2008: Playfish

Posted on Tuesday, Sep 9th

Playfish develops and publishes video games on online social networks. The company focuses on ‘social games’ that can be played together with friends and family, using the infrastructure of sites like Facebook.