I still have my ten foot pole out and it is NOT pointed towards the movie rental industry. Starting with Blockbuster (BBI), I had zero confidence in their ability to execute on a compelling online Web 3.0 strategy. Blockbuster’s past efforts to battle competitor Netflix had cost the company dearly. Trying to dilute Netflix’s momentum,
SM: Let’s say in 5 years you are cleaned up and you have achieved a level of credibility and stability and market power to do interesting things. How do you see yourself leveraging that brand. What are the top three things you would do? JK: I think the main thing we want to do first
SM: Okay, so August Capital funded Series B and you came in after Series C? JH: No, actually I came in 2005, after Doll Capital had done a series D, and put in another $9M. SM: How far along was the company when you arrived? JH: We had 60-70 people, and about 13,000 customers. SM:
SM: A key issue with small business facing products is how do you reach your customers, give that it is such a fragmented market. What did Intuit do? JH: It was a direct marketing play. Historically, as computers came down from the enterprise level (the IBMs of the world), they went to the mini computer
Introduction IAC (Nasdaq: IACI) is an interactive conglomerate operating more than 60 diversified brands in sectors being transformed by the Internet, online and offline. The Company’s business can be classified into five segments: * Retailing (HSN, Cornerstone Brands, Shoebuy.com) * Membership & Subscriptions (Interval International, Match.com, Entertainment Publications) * Transactions (Ticketmaster, LendingTree, RealEstate.com, ServiceMagic) *
Web 3.0 Formula Discussion Context Different users have different tastes and they visit the same movie site with very different intention. While one may like to watch an action flick the other might like to review a classic love story to watch with his or her date. These sites have something for every kind of
SM. How big is the market? How do you calculate TAM (Total Available Market)? JW: The casual games market is expected to hit $1.5 billion next year. More than 200 million people play casual games via the Internet today, with about 60 million downloads each month (Computerworld). Analyst firm DFC Intelligence predicts that casual games
As the iPhone mania rages, it is a good time for us to pay tribute to the most spectacular innovation in retail store design, The Apple Store. From Business Week: “On a square-foot basis, each of Apple’s 142 stores brings in almost three times the sales generated by each Best Buy store.” And some Apple