By Vijay Nagarajan, Guest Author In the last article, I talked about Broadcom’s Bluetooth business and its co-dependent relationship with Wireless Local Area Network (WLAN). In this article, I will take a deeper look at the WLAN market and Broadcom’s position in it.
By Vijay Nagarajan, Guest Author I have, so far in this series, looked at Broadcom’s Enterprise Networking business and also its Broadband Communications business. In the next few articles, I will present a discussion of the various components of its mobile and wireless business unit before proceeding to its valuation. This piece focuses on Bluetooth.
By Gabe Zichermann, Guest Author The first home game console was called the Magnavox Odyssey. Introduced in 1972, it had a number of design flaws that would eventually doom its future, including the need for plastic TV overlays, boring games, and some dubious marketing strategies. Ultimately however, it was the closed nature of the product
By Frank Levinson, Guest Author Both the Nintendo Wii and Apple’s iPhone experienced terrific product acceptance but how the two companies handled that success tells us something about Japanese and American product introductions. The Wii was introduced in November 2006 and was an instant hit with its more active approach to the traditional video game