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Deal Radar 2009: ClearCount Medical Solutions

Posted on Monday, Aug 17th 2009

Retained sponges, or gossypiboma, is one of the oldest documented surgical complications, and can result in significant patient morbidity, infection, and even death. Today, Deal Radar focuses on one company that seeks to reduce the number of such cases, ClearCount Medical Solutions. ClearCount Medical Solutions develops surgical sponges tagged with patented radiofrequency identification (RFID)-enabled technology, providing clinicians with an automated system to reconcile sponge counts that complements that standard manual counting procedures, and immediate detection capability in the case of an un-reconciled count. >>>

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Teaching K-12 Math Online: Reasoning Mind CEO Alex Khachatryan (Part 5)

Posted on Sunday, Aug 16th 2009

SM: In 2002 were you focusing only on math?

AK: Yes, that alone was a daunting task. Our vision was to go beyond mathematics because the engine itself could deliver content in any subject. >>>

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Catching Up On Readings: A Piece Of Cake With Simply Hired

Posted on Sunday, Aug 16th 2009

Learn what Simply Hired is doing to make finding a job easier. For this and the rest of the week’s posts, click on the full article. >>>

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A New Generation of Gaming: Social and Viral (Part 2)

Posted on Sunday, Aug 16th 2009

By Guest Author Cindy Weng

Putting a new spin on an old game is not always easy. However, the Tetris Company has managed to transform the classic video game into something that millions of internet users play daily. What is its secret to keeping up with today’s gaming market and even becoming a leader in the online gaming industry? An interview with Tetris pioneer Henk Rogers and Casey Pelkey of Tetris Online gives us a look inside this innovative company. >>>

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Teaching K-12 Math Online: Reasoning Mind CEO Alex Khachatryan (Part 4)

Posted on Saturday, Aug 15th 2009

SM: Is your system entirely based on AI, or do you have teachers integrated into the process?

AK: In additional to the artificial intelligence system that would teach students, we have given teachers a very powerful control panel. They can get access to all kinds of just-in-time reports to see how each student is doing in the system. >>>

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A New Generation of Gaming: Social and Viral (Part 1)

Posted on Saturday, Aug 15th 2009

By Guest Author Cindy Weng

Social gaming has, over the past year, been on a tremendous incline in the online world. Flash-based games have popped up as both standalone sites and as applications to larger social networks. Any avid Facebook user can tell you about all the game requests they receive, inviting them to play Mob Wars, Tetris Friends, or maybe Lexulous (an application mimicking the board game Scrabble). Some might say that these requests are irritating, but most people have undoubtedly played at least one of these games. Why is it that casual online gaming suddenly has caught up to, if not overtaken, console gaming in its number of users? The simple answer is community: connected networks of millions of people. >>>

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Teaching K-12 Math Online: Reasoning Mind CEO Alex Khachatryan (Part 3)

Posted on Friday, Aug 14th 2009

SM: Tell me more about your design principles. What are the core principles of the system?

AK: The first shift was moving towards a curriculum program versus a math club environment. We also knew we had to deliver our curriculum to students in a very interactive way. We decided to take a curriculum that had been proven effective in other countries like the Soviet Union and build and expert system to deliver the curriculum to students. Ideally, each student would be taught as if an experienced tutor or teacher was giving the student a private lesson. Concepts would be explained and assignments made. >>>

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Forbes Column 2009: The Long Road To Edutainment

Posted on Friday, Aug 14th 2009

This week’s Zero In is the story of Ntiedo Etuk and his refusal to give up on Tabula Digita, his edutainment company. Read The Long Road To Edutainment.

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